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 Freeciv - Beta branch
Section: Unix

 

Added: Tue, Feb 3rd 1998 16:05 UTC (10 years, 5 months ago) Updated: Sat, Apr 26th 2008 03:50 UTC (2 months, 9 days ago)


Screenshot About:
Freeciv is a multiuser reimplementation for Unix/X of the famous Microprose game of Civilization. By default, the game is an improved Civ II, but this can be customized; modpacks for near-100% compatibility with Civ I and Civ II are included. Multiuser gameplay is real-time: in each turn, all human players move concurrently. The game is designed to remain fairly playable even on poor network connections. Freeciv can also be played on standalone machines, and its AI players are a good challenge for beginners. The source code comes with the server, two X clients, and non-X clients for MS Windows and Amiga. Freeciv is released under the GNU General Public License. It is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network games out there.

Author:
Freeciv Development Team <freeciv [dash] dev [at] freeciv [dot] org> [contact developer]

Rating:
8.90/10.00 (49 votes)

Homepage:
http://www.freeciv.org/
Tar/GZ:
ftp://ftp.freeciv.org/freeciv/beta/freeciv-2.1.0-beta1.tar.gz
Tar/BZ2:
ftp://ftp.freeciv.org/[..]freeciv/beta/freeciv-2.1.0-beta1.tar.bz2
Zip:
ftp://ftp.freeciv.org/freeciv/beta/freeciv-2.1.0-beta1.zip
Mailing list archive:
http://arch.freeciv.org/

Trove categories: [change]
[Development Status]  5 - Production/Stable
[Environment]  X11 Applications
[Intended Audience]  End Users/Desktop
[License]  OSI Approved :: GNU General Public License (GPL)
[Operating System]  MacOS X, Microsoft :: Windows :: Windows 95/98/ME, Microsoft :: Windows :: Windows NT/2000/XP, OS Independent, OS/2, POSIX, POSIX :: BSD :: FreeBSD, POSIX :: BSD :: NetBSD, POSIX :: BSD :: OpenBSD, POSIX :: HP-UX, POSIX :: IRIX, POSIX :: Linux, POSIX :: SunOS/Solaris
[Programming Language]  C
[Topic]  Games/Entertainment, Games/Entertainment :: Real Time Strategy, Games/Entertainment :: Turn Based Strategy

Dependencies: [change]
No dependencies filed

 
Project admins: [change]
» freeciv (Owner)

» Rating: 8.90/10.00 (Rank 23)
» Vitality: 0.35% (Rank 509)
» Popularity: 9.37% (Rank 255)

project statsdownload stats
(click to enlarge graphs)
   Record hits: 83,371
   URL hits: 64,958
   Subscribers: 224

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Users who subscribed to this project also subscribed to:
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Add comment · Rate this project · Subscribe to new releases · Ignore this project · Email this project to a friend · Project record in XML

 Branches

Branch Version Last release License URLs
Stable 2.1.4 26-Apr-2008 GNU General Public License (GPL) Homepage Tar/GZ Changelog
Beta 2.1.0-beta1 29-Mar-2006 GNU General Public License (GPL) Homepage Tar/GZ

 Releases

Version Focus Date
2.1.0-beta1 Minor feature enhancements 29-Mar-2006 09:11
2.0.0-rc1 Minor bugfixes 10-Apr-2005 14:52
2.0.0-beta8 Minor bugfixes 13-Mar-2005 13:34
1.14.2-beta2 Minor bugfixes 06-Sep-2004 16:08
1.14.0-beta2 Major bugfixes 23-Nov-2002 02:27
1.14.0-beta1 Major feature enhancements 28-Oct-2002 18:30
1.12.6 Minor bugfixes 08-Jul-2002 18:20
1.12.2 Major feature enhancements 21-May-2002 04:08
1.11.12 (beta 4) Minor bugfixes 07-Aug-2001 22:39
1.11.10 (beta 3) Minor bugfixes 03-Aug-2001 23:22

 Articles referencing this project

 Comments

[»] Freeciv gone ?
by Bloem - Mar 4th 2004 08:26:38

Does anyone know where freeciv is gone. www.freeciv.org seems down.

--
Real knowledge is highly overrated

[reply] [top]


    [»] Re: Freeciv gone ?
    by jeff covey - Mar 4th 2004 12:56:32


    > Does anyone know where freeciv is gone.
    > www.freeciv.org seems down.

    It's not down; it says:


    > March 3rd 2004: freeciv.org general failure
    >
    > Due to a disk array failure on freeciv.org's most important machine,
    > many Freeciv services, including the metaserver, game ranking, are out
    > of order. However, the public gameserver is still up: you can play on
    > the Internet with your Freeciv client. Either here on pubserver or at
    > alkar.net on the zhaba.alkar.net server.

    Please give them some time to make repairs.

    --
    vs lbh pna ernq guvf, lbh'er n trrx.

    [reply] [top]


      [»] Re: Freeciv gone ?
      by Bloem - Mar 6th 2004 07:36:02

      Yes, I've noticed. Prior to march the 3rd I was not able to connect to www.freeciv.org. A traceroute went untill a router of sony and I'd figured some network configuration or hosting-problem would be the troublemaker. I was wondering what the problem was and since the site was down, I figured that someone on freshmeat would have an answer. The site is up now and I was able to get the latest and greatest freeciv-client and play this wonderfull game with my friends. Thanks!

      --
      Real knowledge is highly overrated

      [reply] [top]


[»] Patch to make AI easier to defeat
by Sam Trenholme - Mar 13th 2003 16:26:26

Since people have been complaining that the AI is too difficult to defeat, I have implemented a patch which causes the AI to only very slowly get tech. This makes the game fun for people who are not intimately aware of how to as quickly as possible develop technology for FreeCiv.

The patch is here

- Sam

[reply] [top]


[»] Miscategorization
by Ian Clarke - Nov 9th 2002 21:20:47

This game is not "Real-time Strategy" - it is "Turn Based Strategy", the two are mutually exclusive.

[reply] [top]


    [»] Re: Miscategorization
    by rp2 - Nov 10th 2002 16:14:59

    What do you mean? In Freeciv, human-to-human play is real-time - although turns still exist - while playing against the AI is turn-based. In DMOZ, Freeciv was recently *removed* from the turn-based strategy games section. I don't believe in categorization systems, but feel free to put it back in.

    [reply] [top]


[»] great game! some quibbles...
by Ben Crowell - May 23rd 2002 20:41:02

I gave up on the commercial series after Call to Power turned out to be so horrible. This is really an enjoyable game. Seems bug-free!

My only complaints are that the server is hard to use, and it would be nice to have documentation on what features are missing, e.g., I didn't understand at first that diplomacy wasn't implemented, and thought I just was stupid for not being able to figure out how to do it.

[reply] [top]


[»] freeciv rocks
by Randolf Rotta - Oct 24th 2001 17:19:19

for me freeciv is one of the most undefeatable games on earth.
hundret times better than the original and this even without
sound and tons of prerendered videos.
(no one needs this really for playing)

and in german:
einfach Geil!

[reply] [top]


[»] Download it... NOW!
by WindozeSux - Oct 18th 1999 23:30:29

Strategy fans, prepare to dump Windoze from your hard disk. Download that little Freeciv tarball and you'll never look back. :-) And look at it this way: it converted me, a die-hard real time strategy gamer, into a Civilization fan. That's pretty powerful stuff.

[reply] [top]


[»] freeciv site has moved
by N Brunel - Apr 30th 1999 14:18:10

Hello all, freeciv site has moved. It means no more unreachable www.freeciv.org and the access if faster also ! Enjoy,

[reply] [top]


[»] The same for me
by Xavier - Apr 21st 1999 23:04:04

Yes, FreeCiv is damn difficult, even in this not-that-easy mode...
But what a good game man...

[reply] [top]


[»] Anybody knows what's happening with the site?
by happy303 - Apr 20th 1999 17:05:46

I've been trying to get my hands on this game a for a while and everytime i try to access the website or ftp, i get no response. What's happenning with the site?

[reply] [top]


[»] FreeCiv rocks...
by Ray Cast - Apr 20th 1999 11:33:30

Especially playing the GTK-Client at 1280x1024 *g*
I can't wait for diplomacy, but it's damn difficult to play already, even in easy mode.
FreeCiv's AI is ten times better than MicroProse's.

[reply] [top]




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