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 ZIG - Default branch
Section: Unix

 

Added: Wed, May 19th 2004 18:22 UTC (4 years, 3 months ago) Updated: Thu, Jul 26th 2007 11:20 UTC (1 year, 1 month ago)


About:
ZIG is a portable, game-oriented client-server networking and execution framework written in C++. It can be used together with other engines or libraries that supply graphics, game physics, etc. in order to implement a full multiplayer game engine. Its goal is to provide an easy-to-use yet powerful game networking engine so that game developers won't feel the need to write networking engines from scratch using low-level APIs such as sockets.

Author:
Fabio Reis Cecin [contact developer]

Rating:
(not rated)

Homepage:
http://zige.sourceforge.net
Zip:
http://sourceforge.net/[..]1409&package_id=118720&release_id=527783
Mailing list archive:
http://sourceforge.net/[..]larchive/forum.php?forum_name=zige-users

Trove categories: [change]
[Development Status]  4 - Beta
[Intended Audience]  Developers
[License]  OSI Approved :: BSD License (revised)
[Operating System]  OS Independent
[Programming Language]  C++
[Topic]  Games/Entertainment, Internet
[Translations]  English

Dependencies: [change]
HawkNL (Default branch) (required)
[download links]

 
Project admins: [change]
» Fabio Reis Cecin (Owner)

» Rating: (not rated)
» Vitality: 0.01% (Rank 6546)
» Popularity: 0.52% (Rank 11358)

project statsdownload stats
(click to enlarge graphs)
   Record hits: 5,698
   URL hits: 1,121
   Subscribers: 14

Other projects from the same categories:
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Users who subscribed to this project also subscribed to:
ZXID
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 Branches

Branch Version Last release License URLs
Default 2.0.0 26-Jul-2007 BSD License (revised) Homepage Zip Hosted on SourceForge.net

 Releases

Version Focus Date
2.0.0 Major feature enhancements 26-Jul-2007 18:20
1.3.2 Major bugfixes 19-Nov-2004 04:44
1.2.5 Minor bugfixes 01-Nov-2004 00:44
1.2.2 Minor bugfixes 30-Jul-2004 01:52
1.2.1 Major bugfixes 14-Jul-2004 05:41
1.2.0 Major feature enhancements 20-May-2004 08:14



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