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 QuakeWorld client/server - Default branch
Section: Unix

 

Added: Sun, May 17th 1998 08:38 UTC (10 years, 6 months ago) Updated: Tue, Jan 30th 2001 06:13 UTC (7 years, 9 months ago)


About:
QuakeWorld is an Internet multi-player specific version of Quake. While the original version of Quake can be played over the Internet, many users modem users - the majority of players, had less than satisfactory play. Symptoms like excessive lag - actions actually happening much later than you did them; packet loss - the game would freeze and resume several seconds later; and various other difficulties plagued users. QuakeWorld is optimized for the average modem Internet player. It does only 1 thing, play deathmatch games over a TCP/IP network such as the Internet. It has no support for solo play, and you can't do anything with out connecting to a special server.

Author:
Dave 'zoid' Kirsch <zoid |at| idsoftware |dot| com> [contact developer]

Rating:
(not rated)

Homepage:
http://www.quakeworld.net

Trove categories: [change]
[Environment]  Console (Text Based)
[Intended Audience]  End Users/Desktop
[License]  Free To Use But Restricted
[Topic]  Games/Entertainment

Dependencies: [change]
No dependencies filed

 
» Rating: (not rated)
» Vitality: 0.00% (Rank 25065)
» Popularity: 0.29% (Rank 18737)

project statsdownload stats
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   Record hits: 3,978
   URL hits: 2,501
   Subscribers: 4

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 Branches

Branch Version Last release License URLs
Default QuakeWorld 2.30 29-Aug-1998 Free To Use But Restricted Homepage



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