fmII
Tue, May 20th home | browse | articles | contact | chat | submit | faq | newsletter | about | stats | scoop 13:16 PDT
in
Section
login «
register «
recover password «
[Project] add release | add branch | add screenshot | broken links | change owner | email subscribers | update project | update branch (urls) [Project]
Theme topics | Apps | Resources | Window Managers | Afterstep | Blackbox | Enlightenment | Fluxbox | GTK | IceWM | KDE | MetaCity | Sawfish | Window Maker

 Simple DirectMedia Layer - Default branch
Sections: Mac OS X, Unix

 

Added: Mon, Jan 18th 1999 03:54 PDT (9 years, 4 months ago) Updated: Wed, May 17th 2006 05:18 PDT (2 years, 0 months ago)


About:
SDL is a library that allows you portable low-level access to a video framebuffer, audio output, mouse, and keyboard. With SDL, it is easy to write portable games which run on many different platforms.

Author:
Sam Lantinga [contact developer]

Rating:
8.68/10.00 (37 votes)

Homepage:
http://www.libsdl.org/
Tar/GZ:
http://www.libsdl.org/download-1.2.php
Zip:
http://www.libsdl.org/download-1.2.php
Changelog:
http://www.libsdl.org/release/changes-1.2.html
RPM package:
http://www.libsdl.org/download-1.2.php
OS X package:
http://www.libsdl.org/download-1.2.php
CVS tree (cvsweb):
http://www.libsdl.org/cgi/viewvc.cgi/
Bug tracker:
http://bugzilla.libsdl.org/

Trove categories: [change]
[Intended Audience]  Developers
[License]  OSI Approved :: GNU Lesser General Public License (LGPL)
[Topic]  Games/Entertainment

Dependencies: [change]
No dependencies filed

 
Project admins: [change]
» Sam Lantinga (Owner)

» Rating: 8.68/10.00 (Rank 147)
» Vitality: 0.04% (Rank 2708)
» Popularity: 13.78% (Rank 109)

project statsdownload stats
(click to enlarge graphs)
   Record hits: 94,562
   URL hits: 85,511
   Subscribers: 397

Projects depending on this project:
tower toppler
Duzzle Duddle
sbcd
HazeTV
The Wurld 3D Engine
(Note: 276 projects depend on this one. The ones displayed are picked by a randomizer.)


Other projects from the same categories:
xjigmgr
Mednafen
Gnome Simple Stateful Music Player
Missile Command
Blue Moon

Users who subscribed to this project also subscribed to:
Linux Progress Patch
Clara
Dante
Tee-Tip
XawTV


Add comment · Rate this project · Subscribe to new releases · Ignore this project · Email this project to a friend · Project record in XML

 Branches

Branch Version Last release License URLs
Default 1.2.10 17-May-2006 GNU Lesser General Public License (LGPL) Homepage Tar/GZ Changelog

 Articles referencing this project

 Comments

[»] Wrong topic
by Kreiger - Aug 10th 2004 07:49:06

Since SDL isn't a game, how about changing the topic from "Games/Entertainment" to "Software Development::Libraries" ?

[reply] [top]


[»] ld version 2.11 required
by erl - Oct 10th 2001 16:35:53

Compiling SDL 1.2 from source with ld version 2.11, ld segfaults when linking some assembler stuff.

Upgrading to binutils 2.11.2 solved this problem for me.

[reply] [top]


    [»] Re: ld version *2.11.2* required
    by erl - Oct 10th 2001 16:37:06

    Sorry, wrong subject on my posting, should be: ld version 2.11.2 or later requred...

    [reply] [top]


[»] Quality and Community
by Guido Draheim - Jun 26th 2001 09:50:02

SDL has been developed by Loki as the foundation for their ports of commercial games from Win32 to Linux, it has the virtue known as production quality that comes from usage for a dozen products. Later more platforms and features were added, many of them made from a very active developer community. Quite some add-on packages exist that are not shipped with the core-SDL, have a look at libsdl.org/libraries. Using plain Ansi C and the Lesser GPL has furthered re-usage of the mulitmedia-routines from SDL, there are bindings for about every computer language around, and many graphics oriented software has an SDL-backend now. Slowly it has become the cross-platform cross-application multimedia API while still being easy to use.

[reply] [top]


[»] Excellent!
by Shaman - Dec 14th 1999 09:58:06

Compiles and works cleanly on Linux, Solaris and Solaris x86 for me. This is the game SDK that the others should be judged by IMHO.

[reply] [top]




© Copyright 2008 SourceForge, Inc., All Rights Reserved.
About freshmeat.net •  Privacy Statement •  Terms of Use •  Trademark Guidelines •  Advertise •  Contact Us • 
ThinkGeek •  Slashdot  •  ITMJ •  Linux.com •  NewsForge  •  SourceForge.net  •  Surveys •  Jobs •  PriceGrabber