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About:
ZIG is a portable, game-oriented client-server networking and
execution framework written in C++. It can be used together
with other engines or libraries that supply graphics, game
physics, etc. in order to implement a full multiplayer game
engine. Its goal is to provide an easy-to-use yet powerful game
networking engine so that game developers won't feel the
need to write networking engines from scratch using low-level
APIs such as sockets.
Author:
Fabio Reis Cecin [contact developer]
Homepage:
http://zige.sourceforge.net
Zip:
http://sourceforge.net/[..]1409&package_id=118720&release_id=527783
Mailing list archive:
http://sourceforge.net/[..]larchive/forum.php?forum_name=zige-users
Trove categories:
[change]
Dependencies:
[change]
HawkNL (Default branch) (required)
[download links]
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